Janna

Description:
Bio:
  • Halfling Mercenary, very ranged-weapon oriented.
  • Loosely worships the god of archers. This was strengthened when she lost a finger in a tragic event (see below), which is one of the devotional signs for that god. She didn’t intentionally do it for that reason, but she saw losing her finger as an omen.
  • Her older brother, Max, was selected to be the squire for a knight (make up a name) in (Bogenhafen). This was a Very Big Deal to her family.
  • The knight (and possibly his wife) were also amused/impressed by Janna’s antics when they first met the family, and for whatever reason decided to take her along as well as Max to live with them in (Bogenhafen). There, she did cooking and cleaning and scullery work and other odd jobs, but was also allowed to develop her archery skills and undertake some studies alongside her brother.
  • One horrible, tragic night, a very valuable ornamental family dagger belonging to the knight was stolen from the house. Janna believes it was her fault, as she recalls forgetting to lock the door that night, and believes she was the last one to do so.
  • Somehow during the event, she became aware of what was happening (a burglar afoot!) and tried to confront them, but got badly beaten and injured for her trouble (resulting in the loss of a finger). Interestingly, the dagger was the only thing taken.
  • She blames herself for the loss of the dagger, but Max valiantly took the blame, saying it was he who forgot to lock the door. Janna “knows” it was in fact her, but Max either “knows” it was him, or is taking the blame for it to save her.
  • Knight Makeupaname also seems aware that it was probably Janna’s fault (it seems to her, anyway…nothing explicit has been said) but is respecting Max’s decision to take the responsibility. The knight is actually very kindly and did his best to get both Janna and Max off the hook (“it was just an accident”), but someone has to formally “pay” for the loss of the dagger, so Max is in prison in Bogenhafen. (Due to the kind word put in by Knight Makeupaname, he is not to be executed.)
  • Janna left the house of Knight Makeupaname to track down and return the stolen dagger, free her brother, and restore honor to her family. In the meantime she does what odd jobs she can, honing her skills for her task.
  • It remains to the GM’s discretion whether it was actually Janna who left the door unlocked, or if that even mattered (was it just an unexpected boon to the thief? would they have taken the dagger regardless?), why the dagger was the only thing taken, whether the person she encountered that night (she got a vague sense of the person’s shape and facial structure, and heard his voice) was the only person involved in the theft of the dagger, or if he did it for someone else, etc.
  • Possible other-character tie-in: Juan’s character’s former employer might be a sister or close friend or something of Knight Makeupaname’s wife, so I may have more than just a passing knowledge of Juan’s character (more than just passing acquaintance).

Janna

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