In the Shadow of Sigmar
Not just my personal house rules, but also optional rules from source books we will be using.
Armor damage from Old World Armoury. Hard hits can remove armor points. Using basically as written, possibly changing damage threshhold.
Weapon damage from Old World Armoury. Blocking hard hits can break weapons. Probably will change this to not be quite as destructive.
Aspects of God/Signs of Magic – priests and wizards gradually take on aspects of their deity or wind of magic. Using basically as written.
Priestly abstinence – priests who stay awake for days, eat no food, or flagellate themselves can improve their spellcasting. From Tome of Salvation. Using as written.
History is written by the victors: whoever writes the blog post for that session gets an extra fortune point for that session